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PC PowerPlay Issue #159: Christmas 2008

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Available 12th November 2008 at all good newsagents!


It's Christmas at Ground Zero, and the Space Marines are killing everyone...

Yes, it's that time of year again, so we decided to be different and put a metal man holding a gun on the front cover. Why's this metal man so special? 'Cause he's a Space Marine. And Space Marine's are always cool.

We also bring you the latest in gaming and tech, as well as our yearly Christmas gift guide. Not sure what ridiculously out-there gift to give your spouse/partner/relative/small domesticated animal this year? PCPP can help you out!
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PC PowerPlay Issue #158: December 2008

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Available 15th October 2008 at all good newsagents!


So many reviews...so many...

PCPP#158 simply had far too much awesome for us to give it only one cover. So, we gave it two.

If you're looking to give the disc a miss this time around, you'll get the super-suave British agent, while those who crave the goodness that is the PCPP Disc will get Call of Duty, complete with explosions.

And you can always buy both...
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PC PowerPlay Issue #157: November 2008

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Available 17th September 2008 at all good newsagents!


PCPP Goes Psycho...For Gaming!

Yes, he's an ugly, gruff soldier with a distinct liking for violence and swearing in equal proportions, but we still love him. Why?

Because good ol' Psycho is leading Crysis' second foray into the world of PC gaming, as well as heading up the superior line-up of games and tech in PCPP#157!



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PC PowerPlay Issue #156: October 2008

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Available 20th August 2008 at all good newsagents!


When just one single cover isn't enough

Yes, we have two distinct covers for your reading pleasure. DVD-ers will get the FarCry 2 cover, while discless purchasers will get Spore.
However, don't despair. In both editions, you will find all the PCPP goodness you want and crave!


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PC PowerPlay Issue #155: September 2008

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Available 23rd July 2008 at all good newsagents!


Giant Barbarian dood = win

Wow, a Diablo III cover, who'da thunk it? Fresh off the plane from our trip to the Blizzard World Wide Invitational, we're stuffed with more Blizzard news than we can barely digest. Or something.

In any case, we bust out the latest on D3, StarCraft 2, and investigate the new Battle.net all in one massive feature!

Rolling on from there, since we spent so much of PCPP#155 on the road, we thought it was appropriate to take a close look at the current crop of mobiles - and not just the one that begins with a little i.

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PC PowerPlay Issue #154: August 2008

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Available 25th June 2008 at all good newsagents!


Now this is one deadly cool cover. *Cough*

Yes, yes, obviously Lich King is the big feature for this issue. How big? 10 pages big, that's how big.
But of course, as much as we all love WoW, we couldn't simply devote the entire mag to it. So, we put on our reviewing hats for a number of titles, including one you may have heard of, called Age of Conan. Can it kill the mighty WoW? You'll have to read the review to find out!
For those who aren't into hardcore titles, we have an in depth feature on the nature of casual gaming, plus a look at an old PC classic, MDK.
The WoW madness has spread to the disc, with the latest client included on the DVD, along with 2 weeks free play for newcomers.
PCPP#154. The Issue that will make you go WoW!!! (Kill me... kill me now...)
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PC PowerPlay Issue #153: July 2008

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Available 28th May 2008 at all good newsagents!


Yes, he's smoking while wearing a fishbowl helmet. And yes, that is cool

If the awesome cover wasn't enough to get you to buy the mag, here are a few other reasons why you should.
We have a massive feature on Starcraft 2, with Alan Moore heading out to Blizzard's offices to have a chat with Lead Developer Dustin Browder. We also look at the recent announcement that a fourth instalment in the Doom series will be hitting our screens. And, of course, the Top 100 is revealed to all...
Trackmania holds a place dear to our hearts, so we just had to give the latest game a spin in our Reviews section.
And there's also a massive feature on the Unity Engine, and the impact it has on games development.
Did we mention Blu-ray? We may have done, but you'll have to read PCPP#153 to be sure!
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PC PowerPlay Issue #152: June 2008

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Available 30th April 2008 at all good newsagents!


No, it's not Arnie....It's better!

The MMO world is getting ready to welcome the new boy, Age of Conan. But will it be a WoW-killer, or just another kid on the block? Our hands on preview will help shed some more light onto this huge title.
We also take a long hard look at DoW2 with a massive preview. If you want to know more about the sequel to one of the most acclaimed RTS games in recent memory, PowerPlay is the place to get it.
Reviews are as packed as always, particularly when you have titles like Kane's Wrath and Rainbow Six: Vegas 2 to get your hands on.
In tech, we review a line-up of 12 PCs. Shopping for a new system under 2 grand and want some extra info? You know where to look.
The new 9800GX2s from Nvidia also get a look-in. For the full scoop, you'll need to buy the mag, or else we'd never get our pay checks.
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PC PowerPlay Issue #151: May 2008

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Available 2nd April 2008 at all good newsagents!


This is a MASSive issue! Geddit?

A cursory look at the cover will tell you that, yes, we are indeed talking about Mass Effect. The game was a hit on consoles, but will it be any good on the PC? Read our huge feature to find out!
We also have a MASSIVE review line-up this issue, with Assassin's Creed, Frontlines, and DoW Soulstorm reviewed for your reading pleasure.
Plus in tech, we have a look at the future of PhysX on Nvidia chipsets while we also check out ATI's new 3870 series of videocards. Can it challenge the juggernaut that is Nvidia?
You'll have to read on to find out!
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PC PowerPlay Issue #150: April 2008

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Available 5th March 2008 at all good newsagents!


150th Issue. 'Nuff said.

Red Alert was a great game that refused to take itself too seriously. Well, RA 3 is coming, and it's a game we DEFINITELY need to take seriously. Read on to find out why. Oh, and there's this little issue of this being the 150TH ISSUE OF PCPOWERPLAY EVAH! We thus look back on 150 issues of love, of loss, and of putting a European Air War cover instead of Half Life (we'll never hear the end of it..) We also remember the steps the industry has taken over the 12 years of this mag, and look at some of the gaming highlights. And, if that wasn't enough, we also are opening the voting for inaugural PCPP Reader Top 100. Get voting!

This is PCPowerPlay. And this is you buying it!
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PC PowerPlay Issue #149: March 2008

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Available 6th February 2008 at all good newsagents!


Yes, he's pointing at YOU! Buy it!

Command & Conquer is the game that just keeps on kicking. Now, it's spinning off into a new franchise, Tiberium, and the first look right here in PCPP#149. We also take a gander at Frontlines: Fuel of War, plus 50 other hot games hitting shelves this year. We give you the low down on the world of Lan Cafes and where to find them, while simultaneously brining you all the latest reviews, including Guitar Hero III's encore on the PC. There is also no shortage of tech this time around. Is the 8800GS really worth your money? Read PCPP #149 to find out!
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PC PowerPlay Issue #148: February 2008

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Available 9th January 2008 at all good newsagents!


Back-backstabbingly good!

At last! A little late: I do apologise, though it does seem hard to pick exactly the right time. Too early and people complain, too late and they complain! Must endeavour to get it just right!
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PC PowerPlay Issue #147: January 2008

Tue, 11 December 2007

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Available 12th December 2007 at all good newsagents!


Reality begone!

Game engines: where would we be without them? Nowhere, that's where. Certainly not playing games, anyway. And that's why the January edition of PC PowerPlay is a massive tribute to the next generation of the Unreal engine. Three top games. Heaps of previewed games. And then a whole bunch more stuff about the 8800GT, which will make your Unreal experience all the more, ironically, realistic. Get into it!
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PCPP#160 Available December 10!

The issue that proves there's no limit to epic! Click here to find out how big a single game can really be...

 
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