| PCPP#001: Descent 2 Review |
|
Page 3 of 3 Other new features are more interesting puzzles and secret rooms. You'll see plenty of computer panels on the walls of the more normal sections of a level. These generally unlock a door, open up a new area, or remove a forcefield from nearby. One way to tell what they have done is to check the arrows on the panel. These tell you in which direction the door (or whatever) was that you just opened. Secret doors are also much harder to spot, some look no different to a normal wall and they are usually only found by accident. Incomprehensible Map
Descent 2 boasts plenty of new weapons, of course. Your normal bog-standard laser can now be increased up to Level Six; the Vulcan cannon can now be upgraded to the splendidly effective Gauss cannon, both using the same ammo; the Helix cannon is similar to the Spreadfire cannon except that if fires five shots simultaneously instead of three; the Phoenix cannon blasts fireballs that bounce off walls (and initially, you will often accidentally shoot yourself with this - so don't use it to open doors, okay); and the omega cannon which I didn't find (sob). Plus! There are several new secondary weapons too - the best being the Guided missile (when fired, the screen in your cockpit shows the view from the missile and you use the normal ship controls to steer it, although it moves swiftly and takes some getting used to) and the Smart mine (which you drop them shoot from a distance, sending many smaller mines careening into any nearby enemy robots - perfect for the cowards amaong us, like me).
![]() It's not easy, being greeeennn... Basically, Descent 2 isn't a huge advance over Descent, but it feels like a deeper, better constructed, more professional and well thought-out game. The higher resolution graphics look amazing, but are painfully slow even on a Pentium 100. I spent most of my time using the basic 320x200 mode with the cockpit turned off, yet had no complaints. And you won't either. The optional CD soundtrack by industrial nose-bleeders Skinny Puppy will really get your adrenaline going. Or give you a splitting headache. I preferred it turned off, letting the excellent ambient sounds and the ferocious FX take a deserved pride of place. Descent 2 is a magnificent game. If you haven't played Descent before, get this. If you already have the original, there's no reason not to own both. D.W ![]()
The original Descent was first with a true 3D world. The sequel adds SVGA, cooler weapons and the most devious enemies this side of reality.
GRAPHICS: 9
AUDIO: 8 GAMEPLAY: 9 REPLAY: 9 overall 9
This e-mail address is being protected from spam bots, you need JavaScript enabled to view it
|

























