Home
Advertisement
PCPP#018: Grand Theft Auto

CLASSIC PCPP

PCPP#018: Grand Theft Auto Review

Fri, 23 May 2008
posted by: This e-mail address is being protected from spam bots, you need JavaScript enabled to view it | originally written by: Pete Sharpe
published: November 1997 | commentary: The one that started it all...

(click the cover for a full-size image)

When PCS aren't PC...

Have you ever felt the need to steal cars just for the hell of it? A desire to hijack a bus with the aim of blowing it up in the middle of a busy street? Of course we don’t want to do these things in the real world, (well most of us anyway) and Government officials please take note: Grand Theft Auto will not transform us from socially responsible gamers into criminals intent on such deviant activities. Although after playing GTA for a while, that Porsche parked around the corner from my house does look very inviting…



Not so subtle
Playing the role of your typical garden variety gang member, it’s your job to keep the streets of your city free from the influences of social stability. To assist you in this aim, the local Gangland bosses delegate missions to you and this is where you say goodbye to any hint of 90’s Political Correctness. Ranging from car theft, you’ll soon graduate to tasks such as assassinating the local police chief because he wants a larger bribe and the classic, “My Brother has found out I’m banging his wife, go waste the Son-of-a-bitch”. Well…um…delicate this game ain’t.

Oh noes, it's the police!
All of the numerous missions gain you points, with the ultimate aim of graduating to the next city (level). To keep things non-linear you get points for all sorts of “Activities” along the way that you can undertake at any time. Running over pedestrians in that stolen sports car of yours gains some street cred. Arming yourself with a machine gun, and creating havoc downtown is also considered a beneficial activity. Causing a vehicle to explode, then watching the firetrucks and ambulances arrive and you guessed it, taking aim at them as well. It’s fun, but in a guilty way I suppose. Committing such crimes may give you the points required, but it doesn’t put you on friendly terms with the local Constabulary. The more chaos you instigate, the higher your “Wanted” rating goes and soon enough it’s time for high speed pursuits and road blocks. Be warned, the police shoot back, and some pretty nifty driving skills are needed. Good taste aside, you can always fire back at the cops and hijack their cars.

No lessons here…
All of the graphics are presented as a bird’s eye view of the city, which looks simple but gets the job done. Control consists of running around the city finding weapon power-ups in creates and then simply standing in the middle of the road and hijacking whatever car takes your fancy. Steal a family sedan and the performance is adequate, borrow a road burning sports car and it’s time for powerslides and high speed traffic weavering.

It's a bird...it's a plane...*smash*


For a while GTA is fun, experimenting with the different cars and being a naughty criminal type with no ramifications past your computer monitor. Soon enough though, it becomes a case of, “Drive around, steal/shoot something and then drive around some more”. Even with the bonus of support for 3DFX accelerators and a terrific Techno/Rap/Country music CD soundtrack Grand Theft Auto is a short term experience.

Pete Sharpe



NEED: P90, 16MB RAM, DOS/WIN95


WANT: P133 and no censorship
FOR: It’s fun for a while, being an agent of chaos. Offers potential for Multiplay mayhem.


AGAINST: Too much driving in maze like environment, made worse with an absence of radar map.

overall




65%

This e-mail address is being protected from spam bots, you need JavaScript enabled to view it
 


PCPP#159 Available November 12!

It's the Dawn of a whole new Christmas! Click here to discover why this truly is the season to be jolly (for games and tech)!

 
...