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Who Dares Wins for Half-Life 2

Who Dares Wins for Half-Life 2

Fri, 28 July 2006
by: This e-mail address is being protected from spam bots, you need JavaScript enabled to view it | source: Who Dares Wins | thanks: Mike Whitney's afro

Mod makes the move from BF1942 to Half-Life 2


Who Dares Wins
In 2005 the Who Dares Wins mod team announced that they would be making the move from Battlefield 1942 to the Half-Life 2 Source engine - a move which they believed would give the mod increased flexibility and a more powerful graphics engine. After a year of apparent inactivity, the team has come out of hiding and let the community in on their plans for the Source version of Who Dares Wins:

True to our Battlefield roots, gameplay will be respawn based. We plan to implement a control point system similar to Red Orchestra, where you must hold specific strategic areas of a map instead of merely capturing a flagpole.

We are looking to not only create a realistic style of gameplay, but an authentic "feel" to our mod, through realistic weapons and historically accurate maps, units and equipment.

Weapons will have a load of fully functional accessories including working ironsights, scopes, Laser Aiming Modules, bipods, fire selectors and flashlights.

- Who Dares Wins

Who Dares Wins is based on real-life missions undertaken by Special Operations forces from around the world, including the British Special Air Service, American Delta Force, Russian Alfa, French 1er Regiment Parachutiste d'Infanterie de Marine and the Australian SASR. Missions are all historically based and range from the siege of the Iranian Embassy in London in 1980, to the battle of Qala-I-Jangi Prison in Afghanistan in 2001.

The full news article and additional media can be found on the website.

 


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