| Is Wes Craven Decent Game Design? |
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Is Wes Craven Decent Game Design? Thu, 13 July 2006 Hollywood horror-man shares his take on games
![]() More blood? Or less blood? What made Wes Craven’s appearance truly newsworthy was his post-conference interview with San Jose Mercury News writer Dean Takahashi, in which the director 'unofficially' tossed his charred fedora into the game development ring. Confessing to being a casual gamer, the softly-spoken Craven declared that he was currently in talks to develop an original game, but did not wish to elaborate on the details of that project. With every self-respecting developer salivating at the thought of tapping into the twisted mind of Wes Craven, the directors own remarks on the state of modern gaming could potentially signal something a little less... blood-soaked. Craven professed that the industry should be attempting to embrace a wider variety of themes, saying "I haven't found many educational games, but a lot of things, like world politics, could be done in a really funny way." Takahashi also mentioned that Craven expressed a desire to see "games that can teach something, like a simulation on how to combat world health problems". Wes Craven Presents 'The Oppressive Government And World Health Simulator'? Sounds like a laugh riot.
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