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MultiTES4: Oblivion Goes Multiplayer

MultiTES4: Oblivion Goes Multiplayer

Thu, 13 July 2006
by: This e-mail address is being protected from spam bots, you need JavaScript enabled to view it | source: MultiTES4 | thanks: That potato-carrying ogre

Local mod maker enters oblivion ... with a friend

Not pictured: all the spawn-camping noobs
When Bethesda Softworks announced that the company would focus solely on the single-player component of Elder Scrolls IV: Oblivion, many fans were resigned to the prospect that any multiplayer aspect would remain little more than a pipedream. However, you can't keep a good mod community down; especially one with a little Aussie know-how.

Currently in early alpha stages, MultiTES4 is a multiplayer modification that allows two players to join a game of Oblivion and navigate their way around Cyrodiil. In development for just over two months by local mod maker 'the_FERRET', version 0.2 of MultiTES4 lays down the basic framework required for multiplayer; no quest sharing, no day or night cycles, no deathmatch – the build contains just enough code to get two players into the same environment. Nothing more, nothing less.

While MultiTES4 mightn't sound particularly impressive in its current state, even the rudimentary multiplayer component in 0.2 demonstrates that this mod definitely has a lot of potential. According to the 'progress' log on the MultiTES4 forum, the developer is aiming at supporting eight players, a deathmatch mode, as well as numerous other improvements in the upcoming release.

"It's come a long way, and has a long way to go, but with perseverance and a little luck, it'll go a long way"

- the_FERRET (MultiTES4)

If you are a fan of Oblivion, this is definitely a modification to keep your eye on. Let's just hope that the MultiTES4 mod pumps all of its remaining attribute points into the Luck skill – they will need all the help they can get!

Version 0.2 is available for download via the MultiTES4: Multiplayer Oblivion Website

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