| Stargate Worlds to use Unreal 3 Engine |
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Stargate Worlds to use Unreal 3 Engine Tue, 29 Aug 2006 Teal'c's head to feature HDR lighting...
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"MGM is committed to finding ways to extend the Stargate franchise and this is a logical step," said Travis Rutherford, executive vice president, MGM Consumer Products and Location Based Entertainment.
"Stargate Worlds will be the premier Massive Multiplayer Online Role-Playing Game (MMORPG) developed by CME. Combining Unreal Engine 3 technology with Big World's™ client server technology ensures an exceptional MMO experience for Stargate fans and gamers on a global basis. Furthermore, these partnerships will maximize CME's resources and efforts, allowing the developer to create the most fantastic worlds, the best characters and the most compelling game play possible."
- Press Release With the recent announcement that the US Sci-Fi Channel will not be seeking an eleventh season of Stargate: SG1, MGM must be keener than ever to make sure that Stargate Worlds will be a successful extension of the franchise. Furthermore, with numerous Stargate games announced and subsequently cancelled, Stargate Worlds has some big shoes to fill. Whether the game will manage to stay true to ten years of continuity is a question on the lips of many ravenous fans, and may well make or break the game when it is released in 2007.
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