| Spector Talks Gaming |
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Spector Talks Gaming Fri, 14 July 2006 Veteran designer is still marginalised
![]() The man himself. Splendid. Game financing, Hollywood, E3, innovation and some requisite doomsaying were all topics of conversation, but it wasn't all pessimistic. Part of the speech was a call to arms for the students in the audience to take charge of the medium:
"Clearly, if what you see in games right now, even in the best games, is all we're capable of doing, then I'm getting out of the business. I don't know about the rest of you ... there's so much more we can do."
--- "You have the opportunity, right now, to shape a new medium of communication. That is so rare. A couple of times a century you get this chance. And we're there." - Next Generation Unfortunately, the Deus Ex designer still offered no clue about what Junction Point is up to, except to again confirm their game will be delivered over Valve's Steam platform. One thing's for sure: with all this talk about a lack of innovation in the industry, Spector's putting a lot of pressure on himself to ship a very special game. Spector's opinions are covered in much more depth in his lengthy article for The Escapist online magazine: part 1, part 2, part 3, part 4.
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