| SimCity Societies Officially Announced |
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SimCity Societies Officially Announced Thu, 14 June 2007 What direction will this title take the acclaimed series?
![]() Follow the yellow brick road... While many are excited over the prospect of a new SimCity release, others are quite sceptical, as it has been revealed that Maxis will not be working on the project. Instead, the torch has been passed onto Tilted Mill Entertainment -- creators of Caesar IV and Immortal Cities: Children of the Nile -- who will implement all-new features such as allowing players to create the cultures, societal behaviours and environments, as well as creating the city itself.
Players start by choosing from a variety of more than 350 building types, each of which allows them to combine, connect and re-arrange structures freely. Players can challenge authority and experiment with what happens when citizens flagrantly disobey power in an unruly Orwellian society. Or if players are feeling happy, they can build a Fun City filled with Ferris Wheels, Gingerbread Houses and Chocolate Factories! Inspiration can come from a wide range of architectural periods ranging from the realistic to the fanciful; from the industrial age to futuristic designs, with each structure reflecting its name and nature, many offering a click-on action for fans to play upon! As each city evolves, players will be able to unlock new buildings that can help advance – or regress – their society.
SimCity Societies introduces an all-new, revolutionary feature set for players to combine buildings that will produce or consume new kinds of resources called "social energies." How you mix and match these resources – industry, wealth, obedience, knowledge, devotion, or creativity—determines the social energy of your city. Will your city be happy and creative, spiritual and knowledgeable, will it be wealthy and powerful or obedient and fearful? Its fate is in your hands! - Official Press Release SimCity Societies is scheduled for release this November.
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