| S.T.A.L.K.E.R. Prequel Revealed |
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S.T.A.L.K.E.R. Prequel Revealed Fri, 13 July 2007 It's all clear skies in Chernobyl, sorta...
![]() The action heads back to the Zone Tipped for release in Q1 of 2008, this game will take up the action a full year prior to the events of the previous game where players will delve into the creation of the Zone (up to the point where the original game picks up) and the beginnings of the Factions War. S.T.A.L.K.E.R.: Clear Sky will feature:
• Atmosphere of the Exclusion Zone
• Research of new depths of the Zone – Red Forest, Limansk, Pripyat Undergrounds and more. • A-Life-driven War of the Factions • Possibility to play and lead any faction to victory • Advanced A-Life system • Varied behaviour of NPC stalkers in the A-Life world • Advanced spectacular storyline scenes • Improved AI of computer-controlled characters • Skirting around dynamic obstacles by NPCs • Use of grenades by NPCs • Fast Travel • Improved concept of detectors, artifacts and anomalies • New system of upgrades for weapons and armor • Weapons and armor repair • Reworked HUD and PDA • New version of the game engine - X-Ray 1.5. • DirectX 10 renderer • Improved DirectX 9 renderer - parallax bump, soft particles, depth of field, motion blur, eye adaptation effect. • Cutting-edge and detailed game graphics (normal map) • Inverse kinematics • New animation engine - Official Press Release For more on S.T.A.L.K.E.R.: Clear Sky, head on over to the official website and check out the first screenshots.
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