Recent articles by Anthony Fordham
Review: Ni no Kuni II: Revenant Kingdom
Apr 18 2018 12:03PM
Use your Higgledies to save Ding Dong Dell!
Three games enter... one game leaves
Dec 14 2017 2:58PM
These days, gamers choose their preferred multiplayer shooter based on, well, whether they like the game. But in the late 1990s, liking the game wasn’t enough. You also had to be a crusader for the Engine!
Review: Project Cars 2
Nov 23 2017 3:33PM
Treating these magnificent machines with the respect they deserve.
Review: Ark: Survival Evolved / Scorched Earth
Nov 21 2017 3:27PM
Spend all your money! Get all the dinosaurs!
State of Play: Minecraft 1.12.1
Nov 1 2017 12:57PM
Some of us were perfectly happy playing by ourselves, actually...
Review: Behold the Kickmen
Nov 1 2017 12:35PM
Do you have what it takes to be the best at the football?
Starcraft: Scary Monsters and Nice Sprites
Oct 31 2017 3:09PM
Hagionaut: Back in 1998, texture-mapped vector-based polygons were the new thing. FPS had them, and it was time for RTS to go “3D” too. Yet one company played it safe...
Wolfenstein 3D - The walls are enough
Oct 4 2017 2:52PM
Before there was Quake (and its true 3D environment) there was Doom. But before there was Doom, there was Wolfenstein 3D.
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