Epic collection of basic and advanced Battlefield 1 multiplayer tips

A lengthy list of tips and tricks to help you come out on top in DICE’s latest shooter, Battlefield 1.

Epic collection of basic and advanced Battlefield 1 multiplayer tips
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When Battlefield 1 launched, I wrote a basic collection of 10 tips to help get people started, which only scratched the surface of what’s on offer. DICE has a tendency of making Battlefield games that have a lot of depth, but they’re not so great at training players about this depth. The goal of this article is to write a core number of key tips across specific categories, and then update the categories as things change in patches, DLC, and when I learn new tricks (there are already quite a few tricks I know).

If you have tips, please let me know in the comments section below. You’ll notice that certain sections (such as tanks and planes) don’t have a lot of tips yet because I tend to play infantry more than anything else. So if you know something I don’t, let me know so I can update the article.

I’ve separated them into categories of bullet points to keep tips punchy and so it’s easier to scan for the areas in which you have the most interest. Here goes!

General tips

  • Scrap weapon skins and buy Superior every 900 points for better odds of getting XP bonuses or melee weapon parts.
  • Hit the ‘Customise’ button to buy new weapons/vehicle types. This applies to Pilot and Tanker classes, too.
  • Not every pistol is class agnostic. Three pistols apiece are specific to each class.
  • Play to your weapon range. Rifles are mid to long range, SMGs and shotguns are close-quarters, LMGs are mid-range, and pistols are close to mid-range.
  • Install BF1 on an SSD to get into maps faster and have better odds of grabbing a vehicle, plane or horse.
  • Customise weapons to match your play style.
  • Each class has three presets that can be changed and renamed.
  • Firing your weapon doesn’t make you appear on the mini-map.
  • Aiming down sights makes it easier to spot enemies, who will then appear on the mini-map.
  • It’s faster to switch to your secondary weapon than reload.
  • If your screen goes grey around the edges, you’re suppressed. Your weapon accuracy is impacted by suppression.
  • Suppression only starts to come into effect when you’re being shot at from medium ranges and beyond.
  • Headshots don’t always kill first shot, but they do the most damage.
  • Currently, there’s better performance running the game in DirectX 11 rather than DirectX 12.
  • You can deploy weapons with bipods (LMGs, sniper rifles, AT rocket gun, etc.) on window sills and waist-high cover, instead of having to go prone.
  • Trench variants of weapons tend to have the better hip-fire than other alternatives.
  • You can’t aim down sights when you have your gas mask on.
  • Gas also has a suppression effect on players.
  • If you get close enough to tripwires, you can manually disable them.
  • Alternatively, if you shoot an enemy mine or tripwire, it will damage any nearby enemies.
  • Shoot at mines or throw a grenade at them to destroy nearby troops or armour (when armour is close to it but not close enough to activate the mine/s).
  • Incendiary grenades are handy for locking off chokepoints and slowing down enemy pursuers.
  • Rifles with clips should be reloaded every five shots, otherwise each bullet—between one and four—will have to be reloaded manually, which takes longer.
  • The weapon or gadget you have active will be reloaded as a priority from ammo pouches.
  • Any weapon with a scope doesn’t have a glint if it’s 4x or below. Anything beyond will have scope glint.
  • Press ‘H’ to cycle between keeping the chat log on always, only when it’s active, or off entirely.
  • This is how to report cheaters. Press escape and click on ‘Scoreboard’. Left click on the player you suspect of cheating, then select ‘View Profile’ down the bottom left of the screen. Once the Origin UI loads, click the white downward-facing arrow to the left of ‘Send friend request’ and pick ‘Report user’. You have to fill out a short form, but it’s worth it to get cheaters banned.
  • By default, you can automatically lean around corners or over waist-high cover by aiming down sights (you can change this option in settings).
  • You can steal the squad leadership from a lax leader by requesting an order. If the squad leader doesn’t issue an order within 60 seconds, it goes to you (or whichever squad member was first to request an order).
  • Listen out for audio cues from enemy players to indicate when they’re nearby.
  • Respawning is what causes the enemy team to gain a ticket, not dying. This means you shouldn’t respawn if a game of Conquest goes down to single-digit points.
  • When a Medic (or multiple Medics) are nearby, it will be indicated in the bottom left-hand corner of your screen. There’s no point heading back to the deploy screen straight away (unless you want to switch classes or customise your loadout), and if they revive you in time, it won’t count as a death.
  • In Conquest, holding a majority of points is the simplest way to earn your team more points, but you can hold a minority of points and still win if your team is consistently better at killing enemies and reviving friendlies.
  • Press ‘Q’ to contextually do a lot of things in Battlefield 1. It spots enemies. It marks objectives if you’re the squad leader. It will throw ammo pouches at a targeted friendly player (if they need ammo). It will lob bandages at a targeted friendly player (if they need health). It lets a targeted Medic know you need health and a targeted Support player you need ammo (note that if that player doesn’t have ammo/health, your character won’t make the audible request). It can also request a ride if you aim at a vehicle.
  • Like previous Battlefield games, if you’ve activated manual chute deploying, you can pull your chute dangerously close to the ground while holding backwards to land with zero damage (and less visibility because of the lack of a chute for most of your descent).
  • Battlefield games use projectiles that time to reach their target, which means you need to allow for bullet drop at greater ranges and need to lead your target if they’re running across your aim.
  • Bayonets impact the vertical recoil on your weapon, and also make it take longer to aim down sights.
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