AMD reveals 2nd-gen Ryzen Threadripper 2
Aug 14 2018 11:27AM
Thirty-two cores; no waiting; all the power. But it's not for everyone...
QuakeCon 2018: Doom Eternal devilishly delights
Aug 11 2018 5:44AM
A generous showing of id Software’s Doom Eternal at QuakeCon 2018 hits all the right hellish notes.
Small is Beautiful: The Rise of the Pocket Gaming PC
Aug 6 2018 12:20PM
Intel’s ongoing obsession with low-powered CPUs and on-die graphics has led to the creation of the first true mobile gaming PCs. Here’s how.
Frostpunk - a world where morality really matters
Aug 3 2018 3:05PM
Frostpunk presents a future that sometimes just isn’t winnable without sacrifice.
Shambling back to State of Decay 2
Jul 30 2018 11:02PM
After a heartbreakingly negative first experience (and multiple patches), State of Decay 2 is now a lot closer to delivering on the promise of the premise.
Interview: David Barber on Ashi: Lake of Light
Jul 30 2018 11:42AM
We talk to the game's composer about his influences, and the challenges of making music for a puzzle game.
Myst: Theme and Lack of Variations
Jul 26 2018 2:58PM
What’s the downside of creating a flip-book puzzle adventure game using Mac software and having it sell six million copies and make you a legend of early-90s videogame design? Not being able to let that go.
What we’d like to see in Left 4 Dead 3
Jul 19 2018 11:57AM
Recent rumours suggest that Left 4 Dead 3 is on the way. If true (fingers crossed), here’s our pitch for what would justify a sequel.
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