interview:
Interview: Brian Fargo & Chris Keenan on Wasteland 3

Interview: Brian Fargo & Chris Keenan on Wasteland 3

Feb 14 2017 2:29PM
Legendary developer inXile is taking the original post-apocalyptic RPG franchise in a radical new direction.
Interview: Creative director Eric Couzian on Ghost Recon Wildlands

Interview: Creative director Eric Couzian on Ghost Recon Wildlands

Jan 26 2017 11:41AM
Creative director Eric Couzian from Ubisoft Paris goes deep on what to expect from upcoming open-world action game Ghost Recon Wildlands.
Interview: Game director Philippe Boulle on Dawn of War III

Interview: Game director Philippe Boulle on Dawn of War III

Jan 2 2017 9:56PM
Warhammer 40,000: Dawn of War III game director Philippe Boulle talks up a storm for Relic’s next strategy title.
Interview: Ragnar Tornquist, Writer and Director, Red Thread Games

Interview: Ragnar Tornquist, Writer and Director, Red Thread Games

Dec 2 2016 3:32PM
In further pursuit of my own, personal closure on Dreamfall Chapters, I asked Ragnar Tornquist for a last interview. His insightful and honest commentary is a rare delight for the long-term fan.
Interview: Dan Ayoub and David Nicholson on Halo Wars 2

Interview: Dan Ayoub and David Nicholson on Halo Wars 2

Nov 25 2016 5:32PM
343 Industries studio head of strategy games development Dan Ayoub and Creative Assembly executive producer David Nicholson talk about the challenges of multiplatform RTS development.
Interview: Danny Belanger, Game Director, Watch_Dogs 2

Interview: Danny Belanger, Game Director, Watch_Dogs 2

Nov 15 2016 4:37PM
San Francisco's a hell of a playground - we talk to Danny Belanger about bringing it to life, and how open Watch_Dogs 2 is in terms of play styles
Interview: Pierre Tarno, Absolver Creative Lead

Interview: Pierre Tarno, Absolver Creative Lead

Oct 26 2016 3:02PM
What happens when you combine the martial arts mayhem of God Hand with the surreal online interaction of Journey? We talk to Absolver creative lead Pierre Tarno to find out...
Double the Fist

Double the Fist

Oct 17 2016 12:20PM
What happens when you combine the martial arts mayhem of God Hand with the surreal online interaction of Journey? We talk to Absolver creative lead Pierre Tarno to find out...
Interview: World of Warship's Artur Ploceinnik

Interview: World of Warship's Artur Ploceinnik

Oct 10 2016 2:46PM
We recently caught up with World of Warships global publishing producer Artur Plociennik to discuss his experiences updating World of Warships post-launch, and the squalls his team are braving to bring us the long-awaited Royal Navy update...
Super Interview: Bill Harms and Haden Blackman on Mafia III

Super Interview: Bill Harms and Haden Blackman on Mafia III

Sep 23 2016 6:06PM
An amalgamation of two interviews between Mafia III’s lead writer Bill Harms and its creative director Haden Blackman.
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