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Interview: Stellar Jockey's Hugh Monahan on Brigador

Interview: Stellar Jockey's Hugh Monahan on Brigador

May 16 2017 3:06PM
With its Syndicate-like world, John Carpenter-like music, and old-school difficulty, Brigador is the greatest robot action game you’ve never heard of.
Interview: DICE, Motive Studios, and Lucasfilm on Star Wars Battlefront II

Interview: DICE, Motive Studios, and Lucasfilm on Star Wars Battlefront II

Apr 29 2017 11:10PM
Creative director Bernd Diemer from DICE, producer Paola Jouyaux from Motive Studios, and senior director Douglas Reilly from Lucasfilm weigh in on the new direction of Star Wars Battlefront II.
Interview: AMD's Travis Kirsch on the Ryzen 5 launch

Interview: AMD's Travis Kirsch on the Ryzen 5 launch

Apr 5 2017 3:33PM
During the Beijing launch event, we were lucky enough to spend some time chatting with Travis Kirsch, who is the of Director Client Product Management on the Ryzen series at AMD.
Interview: Mike Gamble on Mass Effect Andromeda

Interview: Mike Gamble on Mass Effect Andromeda

Mar 5 2017 6:49PM
BioWare producer Mike Gamble shoots for stars in our Mass Effect Andromeda interview.
Interview: Brian Fargo & Chris Keenan on Wasteland 3

Interview: Brian Fargo & Chris Keenan on Wasteland 3

Feb 14 2017 2:29PM
Legendary developer inXile is taking the original post-apocalyptic RPG franchise in a radical new direction.
Interview: Creative director Eric Couzian on Ghost Recon Wildlands

Interview: Creative director Eric Couzian on Ghost Recon Wildlands

Jan 26 2017 11:41AM
Creative director Eric Couzian from Ubisoft Paris goes deep on what to expect from upcoming open-world action game Ghost Recon Wildlands.
Interview: Game director Philippe Boulle on Dawn of War III

Interview: Game director Philippe Boulle on Dawn of War III

Jan 2 2017 9:56PM
Warhammer 40,000: Dawn of War III game director Philippe Boulle talks up a storm for Relic’s next strategy title.
Interview: Ragnar Tornquist, Writer and Director, Red Thread Games

Interview: Ragnar Tornquist, Writer and Director, Red Thread Games

Dec 2 2016 3:32PM
In further pursuit of my own, personal closure on Dreamfall Chapters, I asked Ragnar Tornquist for a last interview. His insightful and honest commentary is a rare delight for the long-term fan.
Interview: Dan Ayoub and David Nicholson on Halo Wars 2

Interview: Dan Ayoub and David Nicholson on Halo Wars 2

Nov 25 2016 5:32PM
343 Industries studio head of strategy games development Dan Ayoub and Creative Assembly executive producer David Nicholson talk about the challenges of multiplatform RTS development.
Interview: Danny Belanger, Game Director, Watch_Dogs 2

Interview: Danny Belanger, Game Director, Watch_Dogs 2

Nov 15 2016 4:37PM
San Francisco's a hell of a playground - we talk to Danny Belanger about bringing it to life, and how open Watch_Dogs 2 is in terms of play styles
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